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   <div id="projectname">VectSharp<span id="projectnumber">&#160;2.6.1</span>
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   <div id="projectbrief">A light library for C# vector graphics</div>
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<div class="header">
  <div class="headertitle"><div class="title">VectSharp.Point Member List</div></div>
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<p>This is the complete list of members for <a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#aeeb32e5d299f90e3b393c2c2d61edfa4">Bounds</a>(IEnumerable&lt; Point &gt; points)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a080bf63d320f46782189fe115f91901d">Bounds</a>(params Point[] points)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a1b3f35a6dccd7f64a622fd997a956060">Count</a></td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a01a9ceca038b4a393aa70aec1aced600">GetEnumerator</a>()</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#afb1bc093db1282d79bc8f2641d34a3c0">GetEnumerator</a>()</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a94465cb13d875de961d27a250b4f8477">IsEqual</a>(Point p2, double tolerance)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a237d042daef067bf6291b430caa66f69">Max</a>(Point p1, Point p2)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#aa6fd7de056d6610e98ddce551830f4cd">Min</a>(Point p1, Point p2)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#aacc1aee83844f035858ff926e10d42fa">Modulus</a>()</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a200cd7ee20d72a0aee2fdcebb7ac4f88">Normalize</a>()</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#ac2ae9fca0188e3202f53019f5510bc6c">operator</a>(double X, double Y)(Point point)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a08bbb6b7d3abd7f46d40db624391170b">operator double[]</a>(Point point)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a13df8bb9af05dc05b33ed81d12aa4299">operator Point</a>((double X, double Y) tuple)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a8b56b4cdd2fd7398471b74001f761df9">operator Point</a>(double[] array)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">explicit</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#ae8983815f5ed04eac6a2aa1a9e04176b">operator*</a>(double t, Point p)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#aadc1783bb6e7ff7c41705ba075d424ba">operator*</a>(Point p, double t)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a371162cda026f691c47bc0e2490085cc">operator+</a>(Point p1, Point p2)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a966292d814f54f1ce03187b6c6a32acc">operator-</a>(Point p1, Point p2)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#ae7f3aca35b6003e9ecb9fca94044bc9b">Point</a>(double x, double y)</td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a80f41501a80100239d2c557a842e3d67">this[int index]</a></td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#a5ec116350a6220c1b0c5e7115fa24115">X</a></td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html#ae56e39cc16440deee22e54e89024f044">Y</a></td><td class="entry"><a class="el" href="struct_vect_sharp_1_1_point.html">VectSharp.Point</a></td><td class="entry"></td></tr>
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